Posted by: kaikfx on: March 3, 2010
When I heard about first JavaFX challenge, I decided to participate with some application that can show how powerful this language is. In order to do that, I created my own version of Rubik’s Cube game. Now, after upgrading it to JavaFX 1.2 version, I wish to share it with you.
I think there’s nothing to [...]
Posted by: carldea on: October 1, 2009
Wow, it is amazing at what you can you do in 30 lines of JavaFX code or 3000 characters. JFXStudio is running a contest and the theme has to do with “TIME”. Although I posted my entry very last minute, there will be other chances for you to enter. Please visit http://jfxstudio.wordpress.com/2009/08/31/jfxstudio-challenge-small-is-the-new-big/
My entry including the [...]
Posted by: jfxia on: September 3, 2009
This is a simple little demo, written last Christmas (2008) as a scene graph experiment. The code has been updated for JavaFX 1.2, and stripped back a little (the original supported monsters, but they lacked AI). The source will be posted shortly, for those who are interested. Check out the applet page for details.
WebStart: http://www.jfxia.com/JFXDemos/3DMaze/Game.jnlp
Applet: http://www.jfxia.com/JFXDemos/3DMaze/index.html
Posted by: javafxgame on: August 18, 2009
I completed a project called “Wish Tree” for my kids. It is an online application for people to leave wishes. Each wish is represented by a lucky star hanging on a Wish Tree. My development platform is JavaFX, PHP and MYSQL. (Click below screenshot to start the JavaFX client and make your wish now [...]
Posted by: Sergey Malenkov on: August 5, 2009
I have created the Score class – useful component for game developers. You can use it in your JavaFX game.
Posted by: Muhammad Hakim on: May 29, 2009
update: 18/06/09 + source code
You can download the source code from here:
Reversifx
Recently i create a game reversi for mobile device using javafx. Reversi is an old game that was created in 1883 by Lewis Waterman. The game is played on an 8×8 board with 64 tiles that are black on one side and white [...]
Posted by: ericonjavafx on: April 4, 2009
The 3 simple rules of the game are:
1. Break the 3 digit vault code with as few guesses as possible.
2. Observe that each guess provides feedback. For instance:
Each Black Circle indicates that one of the numbers guessed is correct and in the correct position.
Each Blue Circle indicates the one of the numbers guessed is correct [...]
Posted by: ericonjavafx on: March 20, 2009
Update Dec 2009: I have moved www.ericonjavafx.com to www.ericonjava.com
Posted by: Rakesh Menon on: March 11, 2009
This is a Sudoku game developed using JavaFX. The objective is not really to demonstrate Sudoku, but to show Cascading Style Sheets (CSS) support in JavaFX. This sample uses two CSS files – blue.css and black.css. These files have information about different user interface attributes such as color, font, shape…
For standalone mode
First lets create [...]